02 / YOUR COMPANIONSIN TESTING
A squad with names.
Companion introductions are live: at levels 10, 20, 30 and 40, quests guide you to the individual companion NPCs near faction capitals. Existing characters catch up on login. Each companion offers their recruitment quest and a travel-together retry. Existing companions and progress are preserved. Close WoW and use launcher Update / Repair for the new Carbonite pins. Client interaction testing is pending; the longer personal story chains and their equipment rewards are still in development.
Longer companion stories in development: the eight companions now have individual recruitment NPCs. Each also has six later personal quest drafts, with level-60 finales planned to reward both player and companion with a full armor set, suitable weapons and compatible off-hand gear. Those later encounters and reward delivery are not installed yet. Further stories are planned for Outland and Northrend.
Current player testing order: dungeon combat and completion; released-companion recovery; dungeon progress and helper cleanup; housing tour return and permissions; companion equipment, repair and looting. Full-party dungeon arrival has been player-confirmed; these remaining checks are not yet accepted.
Discord help: mention Hideout WoW Bot, reply to one of its messages, or send it a DM for help with downloads, companions, housing and support. Automatic help replies are installed; player testing is pending.
Now installed for testing: companion Repair using companion gold at a repair vendor, saved Looting On/Off, confirmed Discard for unwanted bag items, falling-flag inventory correction and Attack-after-Passive. Repair results remain visible after automatic refresh. Fully exit WoW and reopen through the launcher to get the latest Sappers Squad addon. Gameplay acceptance is pending.
Companion inventory display update 0.4.2 fixes blank equipment and bag slots. Fully exit WoW, update through the launcher, then reopen Items and Refresh. The fix is ready for player testing; existing items are preserved.
The companion roster now shows waiting recalls, pending arrivals and save progress for your character, including cancellation guidance. Use the recruiter roster option, Squad Roster button or .squad roster. Type .squad for updated recruitment and control instructions; admin-only trial tools are kept separate.
Logout now cancels unfinished recall requests while keeping saved recruits. After signing back in, use Recall again; quick-relog testing is pending. A pending companion now holds only its own squad’s recall queue, allowing other eligible players to proceed; multiplayer timing needs testing. If combat or another unsafe state interrupts waiting recalls, the remaining requests are cancelled with a message to try again when safe; saved recruits are retained.
Repeated recall preserves a pending login and its original timeout. Companion arrival now checks safe travel states and reports accepted, failed or skipped travel accurately. These fixes are installed for player testing.
Earn your company through a connected story: tank at level 10, healer at 20, mage at 30 and scout at 40.
- Installed for player testing: all four story chapters for both factions, persistent recruits, earned-squad recall with duplicate-safe queue limits and clearer waiting messages, and the Sappers Squad icon bar installed automatically by launcher 1.0.10.
- Get started: visit a Sappers recruiter in your starting region. Complete and turn in each chapter before unlocking the next. The level-10 trial requires six hostile outdoor enemies level 5 or higher. Find Recruiter Brynja behind the Kharanos bar. Dismiss cancels waiting recalls and automatic recall after a pending save, preserving the saved companion. Dismiss now also cancels pending companion login callbacks before they create a bot session. An immediate Recall explains when cancelled work is still finishing; timing-sensitive player testing remains pending. Ask your recruiter how to earn the next companion to see chapter requirements, quest status and objective guidance.
- Equipment and bags: select your companion, then click the Squad bar’s bag icon or type
/ssitems for the visual equipment and bags window in Sappers Squad 0.4.0. This separate Items window replaces the portrait-menu integration. Gear and bag viewing were player-confirmed in 0.3.2. The new Sappers Squad 0.4.0 adds a character-style equipment window, companion model and icon-based bags. Right-click to equip or take off companion items; Give and Retrieve use normal trade for review. This visual update and equipment transfers still need player testing. Sappers Squad 0.4.1 also adds Release and Revive buttons for a selected dead companion: release their spirit, request spirit-healer recovery, then use Follow. Revival-button gameplay testing is pending. Owners can now rename a dismissed saved companion with .squad rename tank|healer|mage|scout NAME, then recall them. Choose an available character-style name; gear and progression stay with the same companion. Rename gameplay testing is pending. Nearby companions can now join newly accepted ordinary quests; use .squad quests after recall to catch up eligible active quests. Quest gameplay testing is pending. Owner-level companion catch-up is installed for testing: lower-level earned companions catch up nearby and out of combat after recall. Housing Steward Branna is now in the eight capital cities and at the housing destination; starter-town copies have been removed. Find companion commands in Discord’s companion-help channel. Close WoW and launch through launcher 1.0.10 with automatic add-on checks enabled to receive the update. The visual inventory opens in its own window; manual gear and bag commands still list items in chat; .squad items remains available for detailed commands. Stand nearby and out of combat. Give upgrades through trade; request tradeable bag items back and review the offered stack before accepting. Class, level, bag space and binding rules still apply. These controls need player testing. - Still being tested: later companion creation and recall after relogging, healing, damage, progression and balance. The scout begins with a bow and ammunition; a companion pet is not included yet.
Dungeon Finder AI filling is re-enabled for testing after correcting the helper-save crash. A real native helper creation/save check now passes. Choose your own role; companions should answer their own role check. Dungeon Finder AI testing found reused helpers carrying penalties from failed runs. The helper reuse correction is now installed on the test realm. Player and personal-companion cooldown rules remain unchanged. Installed for testing: temporary dungeon helpers stay after completion while players remain inside, then depart after players exit safely. Now available: .squad dungeon shows which Wailing Caverns Fanglords remain before the Naralex escort. The released-companion recovery fallback is installed for testing: after a delay and once the party is safe, eligible companions can return to the same dungeon entrance. This still needs gameplay testing. Player verified: the full party entered the dungeon after this correction. Combat roles, sustained party retention, completion and later queue reuse still need testing. Guild charters now require one signature; player verification is pending. One player plus four earned companions. Installed previews are not fully gameplay-verified features.
03 / HOMES AND GUILD HALLSKNOWN RENDERING ISSUE
A place for you and your guild.
Free companion auto-training installed: Summoned companions learn eligible class abilities after leveling or summoning, once safely nearby. No trainer visits or gold needed. Crafting auction stock has more room and fewer repeated listings, with new material stacks up to 20. Restocking verified, including Copper Bar, Silk Cloth, Mageroyal and Strange Dust. Low-level materials are eligible for bot buying at acceptable prices; sales are not guaranteed. In-game training acceptance pending.
Companion Auto Gather installed: Tank mining, healer herbalism, scout skinning, and a selectable mage gathering job. Use Auto Gather in the companion menu; starting skills vary from 100 to 300. Close WoW and use launcher Play for the updated menu. Field gathering and material-mail gameplay checks are pending.
Companion loot delivery installed: Regular companions now mail newly looted crafting materials to their owner alongside vendor proceeds. Existing supplies remain protected. Native inventory and saved-mail tests passed; player collection testing is next.
Auction buying enabled: Market bots consider one listing per auction house every 30 minutes, pay up to half estimated value, and avoid bidding against existing player bids. Actual purchases depend on eligible prices; normal auction selling continues.
Automatic Carbonite updates: Launcher 1.0.11 refreshes Carbonite before Play when it is already installed in that profile. The companion quest tracking repair is confirmed working in-game. Let the launcher update, then click Play; no manual addon selection is needed.
Dungeon buttons available: Command replies and boss lists now display correctly through the addon reply channel; client confirmation pending. Start, pause, stop, boss routing, pull mode and status from a Dungeon panel. Close WoW and click launcher Play to update automatically. Temporary dungeon helpers now mail eligible earned crafting materials with sale proceeds instead of selling those materials. Installed after private native tests; in-game acceptance pending.
Dungeon Finder repair installed: Reused temporary helpers now return to an outdoor staging point before preparing for a new queue. Isolated checks passed; in-game retry pending. Roaming-player-bot priority with helper fill-ins remains a requested follow-up and is not enabled.
Housing update installed: Close WoW and run launcher Update / Repair for the House button, 24 personal-home furnishing slots, mailbox and vault choices, and placement across the house. Bring your actual companions home and toggle wandering. Client gameplay acceptance is pending.
Lost Home Hearthstone: Housing stewards now offer a replacement if you own a home and the stone is absent from your bags and bank. Leave a bag slot free. Decorative companion residents are now available while their owner visits home; companions away on missions remain absent until rewards are collected.
More useful homes: Home Hearthstone, player-positioned vendors and workshops, personal banker, guild vault and mailbox are installed. /house now offers Choose, Place here and Get hearthstone. One steward serves the village. Rested XP builds at twice the inn rate in the defined house interiors, with the normal cap. Close WoW and Update / Repair. Server checks passed; in-game testing is pending.
House recall and adventure return: Open /house to recall home and return to where you left. Each character keeps their own saved return location across logout. Return to town remains available. Close WoW and Update / Repair for the new button. Server checks passed; in-game travel confirmation is pending.
Companion stories — live test preview: 48 personal quests, companion equipment and story rewards are installed. Close WoW and use Update / Repair for Carbonite quest directions. Encounter gameplay and reward collection still need player testing. The suspected leftover housing marker has been hidden; vendor and crafting hook positions passed floor checks. In-game visual confirmation is pending.
Companion dungeon entry: a bounded automatic retry is installed for living companions left outside managed Dungeon Finder runs. It uses normal entrance checks and waits for a safe party. Build and isolated startup checks passed; fresh in-game queue acceptance remains pending. The reported stale offline party has been cleared so companions can be summoned again.
Housing scenery is available through the launcher. Close WoW and use Update / Repair on Standard or HD for working village houses, lush ground cover, dirt paths and 20 trees. The scenery has player approval. Homes are limited to one per account; characters on that account share entry, guest settings and vendor/workshop hook controls. Banker, guild-vault and mailbox hooks remain in development. Checker-cube cleanup, neighbouring terrain and server pathfinding work remain unfinished.
Ten free personal homes are available, one per account. Visit a Housing Steward in your faction capital to browse and claim a home. Set private or public door access, invite guests, recall home and return to town.
Close WoW and run launcher Update / Repair, including the Sappers Squad addon. Open your house window with /house or Alt+H if that key was unused. Inside your home, choose two vendors and two workshop attachments: general goods, reagents, repairs, a forge, an anvil or a cooking fire.
The Guild Hall section lets your guild leader claim a free hall. All guild members can visit; the leader can change its vendor and workshop attachments while inside. Ten separate guild spaces are available. Native permission and persistence checks passed; in-game travel, appearance and companion-following feedback is still needed.
Transmog is available with .transmog portable. Auction House Bot Plus adds a limited supply of crafting materials alongside roaming-bot auctions. Dungeon Clear is available with .dc on; our existing dungeon helper system still handles group filling.
Local AI party/guild bot replies and the Azeroth Guide are installed. Ask the Guide with .ag followed by your question. It checks our server data, but can still make mistakes. CPU-powered lookups may take around a minute; replies are limited to keep server load manageable.
Guilded players and bots add bonus guild gold equal to 10% of looted money and 3% of quest cash. Their own gold is unchanged. Current Wrath progression is preserved.
Housing is not finished. Standard and HD comparison is complete: both fail. Next, isolate model loading and correct the shared rendering problem. After that, verify travel, doors, guest permissions, vendor/workshop placement, relogging and companion following in game. Housing upgrades and additional decoration features remain future work.